In this course we’re going to use vellum grains to create realistic snow behavior. We’ll talk about best ways to handle collisions and how to art direct the grains to get a specific look.
Snow Dust
Then we’re going to create a snowy dust layer on top of the grains. This dust layer will react to our grains depending on various attributes and other sources we define.
Fish Trails
We’re also going to create a bunch of swimming fish and use them to create colorful particle trails.
We’ll set up multiple render layers with different AOVs, and render everything in redshift.
Compositing
In nuke we’re going to layer all our renders so we have complete control over each element. Here I’ll show you a lot of techniques to improve the final render.
We’ll use the UVs to bring extra textures, fine-tune individual AOVs, and add a few post process FX to complete the shot.
Downloads
You will have all the geometry, assets & textures required included with the downloads.
The download archive also include the completed Houdini project file (ver. 19.5) and Nuke project file (ver. 13.2v4) – Please note that the Nuke project file is with the Indie version
**File size:
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** File will be shared through google drive
** All of our courses are guaranteed to deliver with full materials. Anything needed just PM us 😀
** All of the contents are included EXCEPT membership based contents
** Please download ALL the course from google drive, if possible you may request us to remove you after you download the course AS google system will remove our access too due to too many users join the drive.
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OnlyResource
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